X3 Albion Prelude Mods Deutsch Rating: 7,2/10 51 votes
X3: Albion Prelude scripts, mods, etc. Contribute to mujido/x3ap development by creating an account on GitHub.
I was hesitant to say anything, because I don't want to piss in anyone's cheerios, but then I thought to myself: 'Hey, if I released a mod, I'd want some honest feedback.' So, here goes:The textures themselves are very good.
However, there's too much texture shimmering going on due to a lot of them being too high resolution. This is a common problem with graphics mods in all games -- either the texture itself is too high res, or the mipmaps are too sharp (usually the former since most people just go with the default filters). I see this a lot in mods, even popular ones.
Other people might not care about texture shimmering -- I do, and I think they're crazy. But different people have different opinions on what looks good to them, so whatever.
And this isn't like Skyrim (texture buffet), where it's easy to just find the right dds file in a mod and tweak it until it looks good -- It would be too much work for me to do that just for a few nicer textures over what IEX has, and IEX doesn't have a noticeable texture shimmering issue.
But, hey, in the end you're going to make the mod you want to make and play -- it's the only way to do it and have fun.